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Alternatieve Vrijdag Factorio Fan Feiten

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A graph showing the Factorio logo, a circuit board, and a football

Alt-F4 #63 - Dana Dev Blog: Spaghetti Recipe Graphs

Geschreven door Credne on 12-08-2022

After a somewhat lengthy pause, Alt-F4 returns with an issue reminiscent of the good ol’ FFF: A dev blog! Only here, it’s not about the game itself, but a very unique and slightly crazy mod. Credne brought Dana into this world, and it took quite a bit of doing to get there. Lots of technical detail and cribbing ideas from Football ahead, so dive in!

A collage of AngelBob, Space Exploration, and Industrial Revolution machines

Alt-F4 #62 - AngelBob vs. Space Exploration vs Industrial Revolution

Geschreven door Laurence on 10-06-2022

This week’s issue #62 is an exciting one, as first-time contributor Laurence makes their debut by tackling a question that a lot of you probably asked yourselves at some point: What’s the difference between some of these big modpacks again? And why might I enjoy one over the other? Laurence played through a few of the big ones, and offers a comprehensive answer to those questions.

A screenshot of an automatically generated gear blueprint using concrete

Alt-F4 #61 - Draftsman: A Python module for creating blueprints

Geschreven door redruin1 on 27-05-2022

For this week’s issue of Alt-F4, we return to the roots of being a spiritual successor to the FFF by going deep on a technical topic. To that end, redruin1 presents his newest invention: Factorio Draftsman. Sure, there have been other projects trying to build a library for generating blueprints for the game, but this one tries to be the new gold standard. Motivations, technical details, and a few fun projects realized with it - all that, and more, this week!

Alt-F4 #60 - Burning Questions

Geschreven door Sir Fendi on 06-05-2022

On the diamond anniversary of Alt-F4, local madman Sir Fendi returns once again with a deep dive into Factorio’s thermodynamics. Or, said another way, he wants to find out how you can get the most out of your coal by further processing it into different fuels. Isn’t that nice of him? Modules are naturally also taken into consideration. No half measures.

A screenshot of the Factorio gear in r/place

Alt-F4 #59 - r/place 2022: A Pixelated Tale

Geschreven door stringweasel, Mr_George on 15-04-2022

A couple of weeks after the chaos that was r/place, resident historian stringweasel took it upon himself to go through the chronology of how the Factorio community tried to leave its mark on the canvas. Battles were fought, alliances were forged, and a lot of fun was had! If the article reminded you of a fun story about r/place that you want to share, we’d love to hear about it on Reddit or our Discord, both of which are linked at the bottom.

Shrek on a train

Alt-F4 #58 - Mods for Your Swamp

Geschreven door Sir Fendi, Kiplacon, pocarski on 01-04-2022

For no special reason, on this particular Friday, Sir Fendi took it upon himself to highlight up a few humorous mods that might not be useful, but sure are fun. We’ll start with mods that only change visuals or audio to add some unique flavors to your engineering experiences. Afterwards, we’ll look at some crazy new weapons that spice up the way you do combat. Finally, there’s a mod with a level of transportation pizzazz that Willy Wonka himself would be proud of. Silliness is guaranteed!

The engineer looking at blueprints for a nuclear reactor

Alt-F4 #57 - Nuclear Energy and You

Geschreven door Sir Fendi on 04-03-2022

Another week, another Alt-F4 …? I guess we’ve been away for a while. It’s totally because we didn’t want to steal the spotlight from the FFF, which returned this year! Either way, let’s stop distracting from the great piece we do have this week: First-time contributor Sir Fendi wrote a very detailed piece on nuclear power in Factorio. It sometimes seems like the red-headed stepchild of power generation, but as Sir Fendi explains, there’s a lot of fun and efficiency to be had with it!

The old and new Factorio character models facing off

Alt-F4 #56 - Factorio's Early Days

Geschreven door JD-Plays, AntiElitz, MojoD, others on 31-12-2021

For the last Alt-F4 of the year, on the very last day of the year, we wanted to take a look back at ye olden days of Factorio. Back when it was still a diamond in the rough, with definite potential, but concrete issues and annoyances as well. We hit up various people in the community and got their hot takes on early Factorio, reminiscing about the time they got into the game, and about how things changed for the better.

A biter driving a car

Alt-F4 #55 - The Dark Alleys of Modding

Geschreven door stringweasel, MagmaMcFry, raiguard, Deadlock989, Anachrony, PFQNiet, Earendel on 17-12-2021

For issue #55 of Alt-F4, stringweasel prepared a very special treat for everyone, getting various modders to talk about the deepest, dankest hacks they’ve come up with to make their mods work. We’ve got MagmaMcFry, raiguard, Deadlock989, Anachrony, PFQNiet, and Earendel all confessing their sins!

The Story Missions mod thumbnail

Alt-F4 #54 - Story Missions: The Story

Geschreven door GreenFlag on 10-12-2021

For the first issue in the last month of the year, first-time contributor GreenFlag presents their first big modding project that aims to add a proper RTS-style campaign to the game, in the spirit of the game’s tutorial levels. It’s pretty involved, and a lot of fun!

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