Alternative Friday Factorio Fan Facts

Engineer serving his friends on a platter

Alt-F4 #26 - Putting the Multi in Player

Written by oof2win2, on 2021-03-05

In this week’s 26th issue of Alt-F4 (half a year of issues!), oof2win2 goes into the Factorio multiplayer and explains some of the technical machinations behind it. If you’ve ever wondered what a desync is or how the game manages to handle hundreds of players and many thousands of entities at once, please feel free to dive right in!

An efficieny module atop a cloud of pollution

Alt-F4 #25 - Efficiency, Efficiency, Efficiency!

Written by TheKool, on 2021-02-26

In this silver birthday issue of Alt-F4, TheKool returns for this third and final instalment of his series about modules. In it, he covers efficiency modules by talking about the theory and then presenting a real(ish)-world experiment!

A small section of a compact memory cell, made using belts

Alt-F4 #24 - Creating Memories

Written by pocarski, on 2021-02-19

This week, we’re following up on pocarski’s piece from last week that was all about how to build a computer inside Factorio using only belts. This time, we’re trying to teach it how to remember things. Let’s see how that goes.

Belt chaos

Alt-F4 #23 - Beltravaganza

Written by Recon419A, pocarski, on 2021-02-12

After a hiatus of two weeks due to a couple of FFF’s hot off the presses, we’re back this week with two articles all about belts. In the first one, Recon419A explores an interesting concept that has belts deliver items in a just-in-time fashion. Then, things get truly nerdy as pocarski takes a deep dive into building a turing machine only using belts. Computer Science degree recommended!

Lazy engineer distracted by blueprints

Alt-F4 #22 - Blueprint Rant

Written by Conor_, on 2021-01-22

For today’s 22nd issue of Alt-F4, Conor_ wanted to share his rather strong opinions on blueprints with us, and why they might prevent you from having the most fun while playing Factorio. We’re sure he’d be happy to hear your take on this, so please feel free to share it in the comments!

Modded Railtanker vs Vanilla Fluid Wagon

Alt-F4 #21 - The Ultimate Modding Honour

Written by stringweasel, Conor_, on 2021-01-15

This week, we’re back to our regularly scheduled programming with another episode of our favorite series: The Nauvis Archives! stringweasel cracks open the history books once again to look at some old mods, and how they eventually became part of the vanilla experience. At the end, we have a quick poll for you, dear reader; we’d appreciate it if you could take the two minutes to answer those questions.

A 'group picture' of our 'staff'

Alt-F4 #20 - Retrospective 2: Electric Boogaloo

Written by Conor_, Nanogamer7, Therenas, on 2021-01-08

Rounding out the first five months of issues, Alt-F4 #20 brings the second part of our retrospective and look behind the scenes. Nanogamer7 takes us through how the translation process got started and what some of the problems are that came up. But before that, Conor_ presents us with a sort of mission statement, which puts our thoughts on the project into a succinct form.

The Alt-F4 Logo

Alt-F4 #19 - A Retrospective

Written by Therenas, Conor_, stringweasel, on 2021-01-01

This week, in the new year, we wanted to take a look back at the project Therenas started four and a half months ago to fill the void that the absence of the FFF left in all our hearts. We asked the people involved in the process about their specialty, making them write down a bit of history of how this all evolved.

A screenshot of the Clusterio entity that moves fluids between servers

Alt-F4 #18 - The Road to Clusterio 2.0

Written by Hornwitser, DedlySpyder, on 2020-12-18

As the year draws to a close, we picked two mod-related topics for this week’s 18th issue of Alt-F4. First, Hornwitser gives us some insight into the long development progress of Clusterio 2.0 and the challenges that it poses. Then, DedlySpyder talks about their process of developing a simple mod and the compatibility challenges they face.

Screenshot of part of the redesigned Factory Planner interface

Alt-F4 #17 - Interface Design Philosophy

Written by Therenas, Dr_Doof, on 2020-12-11

For this week’s issue of Alt-F4, Therenas takes a page out of the FFF playbook and talks about the development process of the next big update for his mod Factory Planner, going into his somewhat philosophical thoughts on interface design. Dr_Doof also shares a cosy little Christmas event with us, organised by the Red Circuit crew.